John Ousterhout: "A Philosophy of Software Design" - Talks at Google
20 Free Ebooks For Software Developers [Beginners]
This book consists of the chapters describing novel approaches to integrating fault tolerance into software development process. They cover a wide range of topics focusing on fault tolerance during the different phases of the software development, software engineering techniques for verification and validation of fault tolerance means, and languages for supporting fault tolerance specification and implementation. Accordingly, the book is structured into the following three parts: Part A: Fault tolerance engineering: from requirements to code; Part B: Verification and validation of fault tolerant systems; Part C: Languages and Tools for engineering fault tolerant systems. This book is designed for IT specialists and developers that are starting their way in the free software development universe. Free Software is developed with specific collaboration technics and tools that engage and enable world-wide communities.
Thankfully, there are a lot of resources on the Internet that can help, including free ebooks. They cover a decent range of topics, from more general workflow advice to nitty-gritty code and quite a few things in between. Available as: PDF. This ebook sheds light on how the concept of "Lean", originating from the management structure at Toyota in the s, can be applied to software development. Topics such as the need for testable goals, automating donkey work and the need for customer involvement are all discussed in this ebook.
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It seems that you're in Germany. We have a dedicated site for Germany. This essential textbook presents a concise introduction to the fundamental principles of software engineering, together with practical guidance on how to apply the theory in a real-world, industrial environment. The wide-ranging coverage encompasses all areas of software design, management, and quality. The work contains 20 chapters that cover a range of key topics related to software, such as project management, design and development, testing, quality assurance, metrics and problem solving, process improvement, software engineering tools, and agile methodology. Summing Up: Recommended. With the caveats above.
Chapter 7: Design and Development. Jonathan Valvano and Ramesh Yerraballi. In this chapter, we will begin by presenting a general approach to modular design. In specific, we will discuss how to organize software blocks in an effective manner. The ultimate success of an embedded system project depends both on its software and hardware. Computer scientists pride themselves in their ability to develop quality software.